Client: Lego and Blizzard Entertainment
Production Company: MadCall Communication
Animation Studio: Animatrix
Wise man once said: “When we consider a project, we really study it - not just the surface idea, but everything about it. And when we go into that new project, we believe in it all the way.” And oh boy, we took it for a penny. The first thing we did – we have purchased several Overwatch licenses and started playing it. This is how we mastered the anatomy and psychology of all Lego Overwatch characters. Let alone, Dorado map was our new home for 3 months.